![]() As a basis for comparison, all idols in a standard match start with 10 health. Health is the amount of cumulative damage a unit can take before it is destroyed. When the unit is finished attacking, its countdown will reset to its base countdown, which is typically 2 but can range from 1 to 6. If a unit counts down to 0, then the unit will attack at the end of your turn. Each time it is your turn, all units (with some exceptions) count down by 1. Countdown specifies how many turns the unit waits before it attacks. ![]() Attack specifies how much damage the unit will deal (some units do not attack and instead have a "-" for that stat). Enchantments are played on creatures and usually provide a lasting effect to that creature.Įach unit (creature or structure) has three basic statistics associated with it: Attack, Countdown, and Health. Spells have a wide range of effects, but are often played against creatures or structures. Structures are also played on the board and, unlike creatures, are immobile. Creatures are played on the board and can attack to destroy enemy creatures and idols. There are four different types of scrolls in Caller's Bane: creatures, structures, spells and enchantments. The game revolves around the use of cards, or "scrolls", to work toward destroying three of the opposing player's five idols, which are static objects on either end of the battlefield. While Mojang had claimed that they stopped development of the game in June 2015, the company revealed that they had still been working on the project, and in June 2018, released the game under its new title Caller's Bane for free. Scrolls was announced on 2 March 2011, as Mojang Studios' second game. The game is developed using the Unity game engine, allowing it to run on multiple gaming platforms. Scrolls was originally conceived and developed by Jakob Porsér, who along with Mojang founder Markus Persson, intended to create a type of game that was currently missing from the market. Caller's Bane (originally named Scrolls) is a strategy digital collectible card game developed by Mojang, which aims to combine elements from trading card games and traditional board games.
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